| L1DIT | L1 Digital Technology | 10 credits | Yr: 11 | |
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![]() | This course includes internally and externally assessed Achievement Standards. Students will complete these standards through the design, development, testing, and refinement of a digital game. | |||
| Costs: | ||||
| $40 | ||||
| Prerequisites: | ||||
| Students should be prepared to work independently, manage their time effectively, and contribute positively within a team environment. No prior programming experience is required, although an interest in game development, technology, and creative problem-solving is highly recommended. Students are encouraged to have access to a Windows or Mac laptop for work both at school and at home. |
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| Learning Strategies: | ||||
| This is a highly practical, project-based course centred around designing and developing games using a game engine and programming language. Students will work individually and collaboratively, taking on specialised roles that reflect real-world game development teams. Depending on their strengths and interests, students may focus on areas such as: - Programming and scripting - Game design - Level and environment design - User interface design - Testing and quality assurance - Project management Throughout the year, students will develop problem-solving, programming, communication, collaboration, and self-management skills that are highly valued across the technology industry. |
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| Main Areas of Study: | ||||
| Students will design, develop, test, and refine an original Roblox game. Topics include: - Introduction to the game engine - Scripting fundamentals - Game mechanics and systems - User interface design - Terrain and environment creation - Audio and visual effects - Testing and debugging - Version control and project management - Collaborative game development Students will follow an iterative development process, gathering feedback and continually improving their game throughout the year. The skills developed in this course provide an excellent foundation for further study in software development, game design, computer science, engineering, and digital technologies. |
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